getTerrainHeightASL: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 32: Line 32:


<dd class="notedate">Posted on March 22, 2014 - 15:40
<dd class="notedate">Posted on March 22, 2014 - 15:40
<dt class="note">'''[[User:Democoreee|Democoreee]]'''<dd class="note">Getting height of something relative to terrain''
<dt class="note">'''[[User:Democoreee|Democoreee]]'''<dd class="note">''


To pass get the height of something relative to the ground:
To get the height of something relative to the ground:


'''(getPos UNIT select 2) - getTerrainHeightASL (getPos UNIT)'''
'''(getPos UNIT select 2) - getTerrainHeightASL (getPos UNIT)'''

Revision as of 15:43, 22 March 2014

Hover & click on the images for description

Description

Description:
Returns the terrain height above the sea for the given position.
Groups:
Uncategorised

Syntax

Syntax:
getTerrainHeightASL position
Parameters:
position: Position2D
Return Value:
Number

Examples

Example 1:
_height = getTerrainHeightASL (position player);
Example 2:
_height = getTerrainHeightASL [5213,3245];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Notes

Posted on March 22, 2014 - 15:40
Democoreee
To get the height of something relative to the ground: (getPos UNIT select 2) - getTerrainHeightASL (getPos UNIT)

Bottom Section