isUniformAllowed: Difference between revisions

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(version + it is really a getter)
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|1.20|= Game version
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|arg= global |= Arguments in MP
|arg= global |= Arguments in MP


|eff= local |= Arguments in MP
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|x1= <code>_canUse = _unit isUniformAllowed "U_B_CombatUniform_mcam";
|x1= <code>_canUse = _unit [[isUniformAllowed]] "U_B_CombatUniform_mcam";
</code>|= EXAMPLE1  
</code>|= EXAMPLE1  



Revision as of 21:46, 29 May 2014

Hover & click on the images for description

Description

Description:
Check whether given uniform can be dressed by target soldier.
Groups:
Uncategorised

Syntax

Syntax:
unit isUniformAllowed type
Parameters:
unit: Object
type: String
Return Value:
Boolean

Examples

Example 1:
_canUse = _unit isUniformAllowed "U_B_CombatUniform_mcam";

Additional Information

See also:
addUniformforceAddUniformremoveUniformuniform

Notes

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Only post proven facts here! Add Note

Notes

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