openCuratorInterface: Difference between revisions
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|x1= Open interface: <code>[[openCuratorInterface]];</code>|= EXAMPLE1 | |x1= Open interface: <code>[[openCuratorInterface]];</code>|= EXAMPLE1 | ||
|x2= Close interface: <code>[[findDisplay]] 312 [[closeDisplay]] 2;</code>|= | |x2= Close interface: <code>[[findDisplay]] 312 [[closeDisplay]] 2;</code>|= EXAMPLE2 | ||
|x3= Detect if user used "Zeus" key to open curator interface in the absence of event handler for it: <code>([[findDisplay]] 46) [[displayAddEventHandler]] ["KeyDown", { | |x3= Detect if user used "Zeus" key to open curator interface in the absence of event handler for it: <code>([[findDisplay]] 46) [[displayAddEventHandler]] ["KeyDown", { | ||
if ([[inputAction]] "CuratorInterface" > 0) [[then]] { | if ([[inputAction]] "CuratorInterface" > 0) [[then]] { | ||
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}; | }; | ||
[[false]] | [[false]] | ||
}];</code> | }];</code>|= EXAMPLE3 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 00:55, 31 May 2014
Description
- Description:
- Force opens curator interface.
- Multiplayer:
- Client side execution
- Groups:
- Uncategorised
Syntax
- Syntax:
- openCuratorInterface
- Return Value:
- Nothing
Examples
- Example 1:
- Open interface:
openCuratorInterface;
- Example 2:
- Close interface:
findDisplay 312 closeDisplay 2;
- Example 3:
- Detect if user used "Zeus" key to open curator interface in the absence of event handler for it:
(findDisplay 46) displayAddEventHandler ["KeyDown", { if (inputAction "CuratorInterface" > 0) then { hint "Curator interface is open"; }; false }];
Additional Information
- See also:
- Curator
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note