Default Controls – Arma 3
Jump to navigation
Jump to search
(→Weapon) |
(→Weapon: Added control actions and descriptions) |
||
Line 181: | Line 181: | ||
|- | |- | ||
| Switch gun / launcher | | Switch gun / launcher | ||
| {{kb|Right Ctrl|;}}<br>{{kb|0[NUM]}} | | {{kb|Right Ctrl|;}} | ||
| Enter weapon optics | | Switch from main weapon to launcher and back | ||
|- | |||
| Switch gun / handgun | |||
| {{kb|;}} | |||
| Switch from main weapon to handgun and back | |||
|- | |||
| Optics | |||
| {{kb|Sec. Mouse Btn.}}<br>{{kb|0 [NUM]}} | |||
| Enter weapon optics | |||
|- | |||
| Optics temporary | |||
| {{kb|Sec. Mouse Btn.}}<br>{{kb|0 [NUM]}} | |||
| Temporarily enter weapon optics | |||
|- | |||
| Optics Mode | |||
| {{kb|Left Ctrl|Sec. Mouse Btn}}<br>{{kb|/ [NUM]}} | |||
| Change weapon optics mode | |||
|- | |||
| Hold Breath | |||
| '''Hold''' {{kb|Sec. Mouse Btn.}} | |||
| Calm down and control your breath for a steady <br>aim for a short period of time | |||
|- | |||
| Raise weapon | |||
| | |||
| Temporarily raise your weapon | |||
|- | |||
| Toggle raise weapon | |||
| '''2x''' {{kb|Left Ctrl}} | |||
| Permanently raise weapon | |||
|- | |||
| Throw | |||
| {{kb|G}} | |||
| Throw | |||
|- | |||
| Cycle throw items | |||
| {{kb|Left Ctrl|G}} | |||
| Change throw item | |||
|- | |||
| Zeroing Up | |||
| {{kb|Page Up}} | |||
| Increases zeroing of weapon sights | |||
|- | |||
| Zeroing Down | |||
| {{kb|Page Down}} | |||
| Decreases zeroing of weapon sights | |||
|- | |||
| Gun Elevation Up | |||
| {{kb|Page Up}} | |||
| Chassis elevation up | |||
|- | |||
| Gun Elevation Down | |||
| {{kb|Page Down}} | |||
| Chassis elevation Down | |||
|- | |||
| Slow Gun Elevation | |||
| {{kb|Left Shift}}<br>{{kb|Right Shift}} | |||
| Chassis elevation up | |||
|- | |||
| Auto Elevation | |||
| {{kb|/}} | |||
| Automatic chassis elevation | |||
|- | |||
| Lock target | |||
| {{kb|T}} | |||
| Lock current target | |||
|- | |||
| Reveal target | |||
| {{kb|T}} | |||
| Reveal/ announce target | |||
|- | |||
| Next target | |||
| | |||
| Cycle amongst multiple targets | |||
|- | |||
| Next empty target | |||
| | |||
| Lock on empty target | |||
|- | |||
| Next target (in vehicle) | |||
| {{kb|R}} | |||
| Lock vehicle targets | |||
|- | |||
| Next empty target (Veh.) | |||
| | |||
| Lock empty vehicle targets | |||
|- | |||
| Lock UAV Turret | |||
| {{kb|Left Ctrl|T}} | |||
| Lock UAV turret on object in centre of view | |||
|- | |||
| Change gunner weapon | |||
| {{kb|Left Ctrl|T}} | |||
| Command gunner to switch weapon | |||
|- | |||
| Toggle manual fire | |||
| {{kb|'}} | |||
| Execute manual fire from helicopter | |||
|- | |||
| Countermeasure | |||
| {{kb|C}} | |||
| Launch countermeasure | |||
|- | |||
| Countermeasure mode | |||
| {{kb|Left Ctrl|C}} | |||
| Change countermeasures | |||
|- | |- | ||
|} | |} | ||
Revision as of 23:41, 10 August 2014
ⓘ See: inputAction/actions/bindings for ALL default bindings
Common
Action | Assigned Keys | Description |
---|---|---|
Inventory | Template:kb | |
Map | Template:kb | |
Hide Map | Template:kb | |
Diary | Template:kb | |
GPS | ||
GPS (toogle) | Template:kb | |
AV Camera | Template:kb | |
AV Camera (toggle) | 2x Template:kb | |
Open DLC Screen | Template:kb | |
Compass | Template:kb | |
Compass (Toggle) | 2x Template:kb | |
Watch | Template:kb | |
Watch (Toggle) | 2x Template:kb | |
Night Vision | Template:kb | |
Binoculars | Template:kb | |
Headlights on/off | Template:kb | |
Previous | Template:kb up Template:kb |
|
Next | Template:kb down Template:kb |
|
Use Default Action | Template:kb Template:kb Template:kb |
|
Use Selected Action | Template:kb Template:kb |
|
Back | Template:kb Template:kb |
|
Toggle full HUD info | Template:kb | |
Last help | Template:kb | |
Vehicle Turbo | Template:kb | |
Get out | Template:kb | |
Eject | 2x Template:kb | |
Swap gunner | ||
Select all units | Template:kb | |
Commanding mode | Template:kb | |
Switch command menu | Template:kb Template:kb |
|
Team switch | Template:kb | |
Team switch to previous | ||
Team switch to next | ||
Time deceleration | Template:kb | |
Time acceleration | Template:kb | |
Copy Version to Clipboard | Template:kb |
Weapon
Action | Assigned Keys | Description |
---|---|---|
Fire | Template:kb | Execute default action |
Command Fire | Template:kb | Command Fire |
Reload | Template:kb | Reload weapon magazine |
Next weapon | Template:kb | Next weapon or firemode |
Previous weapon | Previous weapon or firemode | |
Switch gun / launcher | Template:kb | Switch from main weapon to launcher and back |
Switch gun / handgun | Template:kb | Switch from main weapon to handgun and back |
Optics | Template:kb Template:kb |
Enter weapon optics |
Optics temporary | Template:kb Template:kb |
Temporarily enter weapon optics |
Optics Mode | Template:kb Template:kb |
Change weapon optics mode |
Hold Breath | Hold Template:kb | Calm down and control your breath for a steady aim for a short period of time |
Raise weapon | Temporarily raise your weapon | |
Toggle raise weapon | 2x Template:kb | Permanently raise weapon |
Throw | Template:kb | Throw |
Cycle throw items | Template:kb | Change throw item |
Zeroing Up | Template:kb | Increases zeroing of weapon sights |
Zeroing Down | Template:kb | Decreases zeroing of weapon sights |
Gun Elevation Up | Template:kb | Chassis elevation up |
Gun Elevation Down | Template:kb | Chassis elevation Down |
Slow Gun Elevation | Template:kb Template:kb |
Chassis elevation up |
Auto Elevation | Template:kb | Automatic chassis elevation |
Lock target | Template:kb | Lock current target |
Reveal target | Template:kb | Reveal/ announce target |
Next target | Cycle amongst multiple targets | |
Next empty target | Lock on empty target | |
Next target (in vehicle) | Template:kb | Lock vehicle targets |
Next empty target (Veh.) | Lock empty vehicle targets | |
Lock UAV Turret | Template:kb | Lock UAV turret on object in centre of view |
Change gunner weapon | Template:kb | Command gunner to switch weapon |
Toggle manual fire | Template:kb | Execute manual fire from helicopter |
Countermeasure | Template:kb | Launch countermeasure |
Countermeasure mode | Template:kb | Change countermeasures |
View
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Multiplayer
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Infantry Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Vehicle Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Helicopter Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Plane Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Submarine Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Development
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Custom Controls
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Zeus
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |