Benargee – User
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Steam: Benargee | Steam: Benargee | ||
Arma 3: Benargee | Arma 3: Benargee | ||
{{Hatnote|See: [[inputAction/actions/bindings]] for '''ALL''' default bindings}} | |||
===Common=== | |||
{| class="bikitable" | |||
|- | |||
! Action !! Assigned Keys !! Description | |||
|- | |||
| Inventory | |||
| {{kb|I}} | |||
| | |||
|- | |||
| Map | |||
| {{kb|M}} | |||
| | |||
|- | |||
| Hide Map | |||
| {{kb|M}} | |||
| | |||
|- | |||
| Diary | |||
| {{kb|J}} | |||
| | |||
|- | |||
| GPS | |||
| | |||
| | |||
|- | |||
| GPS (toogle) | |||
| {{kb|Right Ctrl|M}} | |||
| | |||
|- | |||
| AV Camera | |||
| {{kb|Tab}} | |||
| | |||
|- | |||
| AV Camera (toggle) | |||
| 2x {{kb|Tab}} | |||
| | |||
|- | |||
| Open DLC Screen | |||
| {{kb|Left Shift|P}} | |||
| | |||
|- | |||
| Compass | |||
| {{kb|K}} | |||
| | |||
|- | |||
| Compass (Toggle) | |||
| 2x {{kb|K}} | |||
| | |||
|- | |||
| Watch | |||
| {{kb|O}} | |||
| | |||
|- | |||
| Watch (Toggle) | |||
| 2x {{kb|O}} | |||
| | |||
|- | |||
| Night Vision | |||
| {{kb|N}} | |||
| | |||
|- | |||
| Binoculars | |||
| {{kb|B}} | |||
| | |||
|- | |||
| Headlights on/off | |||
| {{kb|L}} | |||
| | |||
|- | |||
| Previous | |||
| {{kb|Mouse Wheel}} up<br>{{kb|[}} | |||
| | |||
|- | |||
| Next | |||
| {{kb|Mouse Wheel}} down<br>{{kb|]}} | |||
| | |||
|- | |||
| Use Default Action | |||
| {{kb|Space}}<br>{{kb|Enter}}<br>{{kb|Middle Mouse Btn.}} | |||
| | |||
|- | |||
| Use Selected Action | |||
| {{kb|Space}}<br>{{kb|Middle Mouse Btn.}} | |||
| | |||
|- | |||
| Back | |||
| {{kb|Backspace}}<br>{{kb|Sec. Mouse Btn.}} | |||
| | |||
|- | |||
| Toggle full HUD info | |||
| {{kb|Right Ctrl|H}} | |||
| | |||
|- | |||
| Last help | |||
| {{kb|H}} | |||
| | |||
|- | |||
| Vehicle Turbo | |||
| {{kb|Left Shift}} | |||
| | |||
|- | |||
| Get out | |||
| {{kb|V}} | |||
| | |||
|- | |||
| Eject | |||
| 2x {{kb|V}} | |||
| | |||
|- | |||
| Swap gunner | |||
| | |||
| | |||
|- | |||
| Select all units | |||
| {{kb|Left Ctrl|~}} | |||
| | |||
|- | |||
| Commanding mode | |||
| {{kb|~}} | |||
| | |||
|- | |||
| Switch command menu | |||
| {{kb|Left Ctrl|Space}}<br>{{kb|App Menu}} | |||
| | |||
|- | |||
| Team switch | |||
| {{kb|U}} | |||
| | |||
|- | |||
| Team switch to previous | |||
| | |||
| | |||
|- | |||
| Team switch to next | |||
| | |||
| | |||
|- | |||
| Time deceleration | |||
| {{kb|-}} | |||
| | |||
|- | |||
| Time acceleration | |||
| {{kb|{{=}}}} | |||
| | |||
|- | |||
| Copy Version to Clipboard | |||
| {{kb|Left Ctrl|/}} | |||
| | |||
|- | |||
|} | |||
===Weapon=== | |||
{| class="bikitable" | |||
|- | |||
! Action !! Assigned Keys !! Description | |||
|- | |||
| Fire | |||
| {{kb|Prim. Mouse Btn.}} | |||
| Execute default action | |||
|- | |||
| Command Fire | |||
| {{kb|Left Ctrl.|Prim. Mouse Btn.}} | |||
| Command Fire | |||
|- | |||
| Reload | |||
| {{kb|R}} | |||
| Reload weapon magazine | |||
|- | |||
| Next weapon | |||
| {{kb|F}} | |||
| Next weapon or firemode | |||
|- | |||
| Previous weapon | |||
| | |||
| Previous weapon or firemode | |||
|- | |||
| Switch gun / launcher | |||
| {{kb|Right Ctrl|;}} | |||
| Switch from main weapon to launcher and back | |||
|- | |||
| Switch gun / handgun | |||
| {{kb|;}} | |||
| Switch from main weapon to handgun and back | |||
|- | |||
| Optics | |||
| {{kb|Sec. Mouse Btn.}}<br>{{kb|0 [NUM]}} | |||
| Enter weapon optics | |||
|- | |||
| Optics temporary | |||
| {{kb|Sec. Mouse Btn.}}<br>{{kb|0 [NUM]}} | |||
| Temporarily enter weapon optics | |||
|- | |||
| Optics Mode | |||
| {{kb|Left Ctrl|Sec. Mouse Btn}}<br>{{kb|/ [NUM]}} | |||
| Change weapon optics mode | |||
|- | |||
| Hold Breath | |||
| '''Hold''' {{kb|Sec. Mouse Btn.}} | |||
| Calm down and control your breath for a steady <br>aim for a short period of time | |||
|- | |||
| Raise weapon | |||
| | |||
| Temporarily raise your weapon | |||
|- | |||
| Toggle raise weapon | |||
| '''2x''' {{kb|Left Ctrl}} | |||
| Permanently raise weapon | |||
|- | |||
| Throw | |||
| {{kb|G}} | |||
| Throw | |||
|- | |||
| Cycle throw items | |||
| {{kb|Left Ctrl|G}} | |||
| Change throw item | |||
|- | |||
| Zeroing Up | |||
| {{kb|Page Up}} | |||
| Increases zeroing of weapon sights | |||
|- | |||
| Zeroing Down | |||
| {{kb|Page Down}} | |||
| Decreases zeroing of weapon sights | |||
|- | |||
| Gun Elevation Up | |||
| {{kb|Page Up}} | |||
| Chassis elevation up | |||
|- | |||
| Gun Elevation Down | |||
| {{kb|Page Down}} | |||
| Chassis elevation Down | |||
|- | |||
| Slow Gun Elevation | |||
| {{kb|Left Shift}}<br>{{kb|Right Shift}} | |||
| Chassis elevation up | |||
|- | |||
| Auto Elevation | |||
| {{kb|/}} | |||
| Automatic chassis elevation | |||
|- | |||
| Lock target | |||
| {{kb|T}} | |||
| Lock current target | |||
|- | |||
| Reveal target | |||
| {{kb|T}} | |||
| Reveal/ announce target | |||
|- | |||
| Next target | |||
| | |||
| Cycle amongst multiple targets | |||
|- | |||
| Next empty target | |||
| | |||
| Lock on empty target | |||
|- | |||
| Next target (in vehicle) | |||
| {{kb|R}} | |||
| Lock vehicle targets | |||
|- | |||
| Next empty target (Veh.) | |||
| | |||
| Lock empty vehicle targets | |||
|- | |||
| Lock UAV Turret | |||
| {{kb|Left Ctrl|T}} | |||
| Lock UAV turret on object in centre of view | |||
|- | |||
| Change gunner weapon | |||
| {{kb|Left Ctrl|T}} | |||
| Command gunner to switch weapon | |||
|- | |||
| Toggle manual fire | |||
| {{kb|'}} | |||
| Execute manual fire from helicopter | |||
|- | |||
| Countermeasure | |||
| {{kb|C}} | |||
| Launch countermeasure | |||
|- | |||
| Countermeasure mode | |||
| {{kb|Left Ctrl|C}} | |||
| Change countermeasures | |||
|- | |||
|} | |||
===View=== | |||
{| class="bikitable" | |||
|- | |||
! Action !! Assigned Keys !! Description | |||
|- | |||
| Null WIP | |||
| Null WIP | |||
| Null WIP | |||
|- | |||
|} | |||
===Multiplayer=== | |||
{| class="bikitable" | |||
|- | |||
! Action !! Assigned Keys !! Description | |||
|- | |||
| Null WIP | |||
| Null WIP | |||
| Null WIP | |||
|- | |||
|} | |||
===Infantry Movement=== | |||
{| class="bikitable" | |||
|- | |||
! Action !! Assigned Keys !! Description | |||
|- | |||
| Null WIP | |||
| Null WIP | |||
| Null WIP | |||
|- | |||
|} | |||
===Vehicle Movement=== | |||
{| class="bikitable" | |||
|- | |||
! Action !! Assigned Keys !! Description | |||
|- | |||
| Null WIP | |||
| Null WIP | |||
| Null WIP | |||
|- | |||
|} | |||
===Helicopter Movement=== | |||
{| class="bikitable" | |||
|- | |||
! Action !! Assigned Keys !! Description | |||
|- | |||
| Null WIP | |||
| Null WIP | |||
| Null WIP | |||
|- | |||
|} | |||
===Plane Movement=== | |||
{| class="bikitable" | |||
|- | |||
! Action !! Assigned Keys !! Description | |||
|- | |||
| Null WIP | |||
| Null WIP | |||
| Null WIP | |||
|- | |||
|} | |||
===Submarine Movement=== | |||
{| class="bikitable" | |||
|- | |||
! Action !! Assigned Keys !! Description | |||
|- | |||
| Null WIP | |||
| Null WIP | |||
| Null WIP | |||
|- | |||
|} | |||
===Development=== | |||
{| class="bikitable" | |||
|- | |||
! Action !! Assigned Keys !! Description | |||
|- | |||
| Null WIP | |||
| Null WIP | |||
| Null WIP | |||
|- | |||
|} | |||
===Custom Controls=== | |||
{| class="bikitable" | |||
|- | |||
! Action !! Assigned Keys !! Description | |||
|- | |||
| Null WIP | |||
| Null WIP | |||
| Null WIP | |||
|- | |||
|} | |||
===Zeus=== | |||
{| class="bikitable" | |||
|- | |||
! Action !! Assigned Keys !! Description | |||
|- | |||
| Null WIP | |||
| Null WIP | |||
| Null WIP | |||
|- | |||
|} |
Revision as of 23:43, 10 August 2014
Steam: Benargee Arma 3: Benargee
ⓘ See: inputAction/actions/bindings for ALL default bindings
Common
Action | Assigned Keys | Description |
---|---|---|
Inventory | Template:kb | |
Map | Template:kb | |
Hide Map | Template:kb | |
Diary | Template:kb | |
GPS | ||
GPS (toogle) | Template:kb | |
AV Camera | Template:kb | |
AV Camera (toggle) | 2x Template:kb | |
Open DLC Screen | Template:kb | |
Compass | Template:kb | |
Compass (Toggle) | 2x Template:kb | |
Watch | Template:kb | |
Watch (Toggle) | 2x Template:kb | |
Night Vision | Template:kb | |
Binoculars | Template:kb | |
Headlights on/off | Template:kb | |
Previous | Template:kb up Template:kb |
|
Next | Template:kb down Template:kb |
|
Use Default Action | Template:kb Template:kb Template:kb |
|
Use Selected Action | Template:kb Template:kb |
|
Back | Template:kb Template:kb |
|
Toggle full HUD info | Template:kb | |
Last help | Template:kb | |
Vehicle Turbo | Template:kb | |
Get out | Template:kb | |
Eject | 2x Template:kb | |
Swap gunner | ||
Select all units | Template:kb | |
Commanding mode | Template:kb | |
Switch command menu | Template:kb Template:kb |
|
Team switch | Template:kb | |
Team switch to previous | ||
Team switch to next | ||
Time deceleration | Template:kb | |
Time acceleration | Template:kb | |
Copy Version to Clipboard | Template:kb |
Weapon
Action | Assigned Keys | Description |
---|---|---|
Fire | Template:kb | Execute default action |
Command Fire | Template:kb | Command Fire |
Reload | Template:kb | Reload weapon magazine |
Next weapon | Template:kb | Next weapon or firemode |
Previous weapon | Previous weapon or firemode | |
Switch gun / launcher | Template:kb | Switch from main weapon to launcher and back |
Switch gun / handgun | Template:kb | Switch from main weapon to handgun and back |
Optics | Template:kb Template:kb |
Enter weapon optics |
Optics temporary | Template:kb Template:kb |
Temporarily enter weapon optics |
Optics Mode | Template:kb Template:kb |
Change weapon optics mode |
Hold Breath | Hold Template:kb | Calm down and control your breath for a steady aim for a short period of time |
Raise weapon | Temporarily raise your weapon | |
Toggle raise weapon | 2x Template:kb | Permanently raise weapon |
Throw | Template:kb | Throw |
Cycle throw items | Template:kb | Change throw item |
Zeroing Up | Template:kb | Increases zeroing of weapon sights |
Zeroing Down | Template:kb | Decreases zeroing of weapon sights |
Gun Elevation Up | Template:kb | Chassis elevation up |
Gun Elevation Down | Template:kb | Chassis elevation Down |
Slow Gun Elevation | Template:kb Template:kb |
Chassis elevation up |
Auto Elevation | Template:kb | Automatic chassis elevation |
Lock target | Template:kb | Lock current target |
Reveal target | Template:kb | Reveal/ announce target |
Next target | Cycle amongst multiple targets | |
Next empty target | Lock on empty target | |
Next target (in vehicle) | Template:kb | Lock vehicle targets |
Next empty target (Veh.) | Lock empty vehicle targets | |
Lock UAV Turret | Template:kb | Lock UAV turret on object in centre of view |
Change gunner weapon | Template:kb | Command gunner to switch weapon |
Toggle manual fire | Template:kb | Execute manual fire from helicopter |
Countermeasure | Template:kb | Launch countermeasure |
Countermeasure mode | Template:kb | Change countermeasures |
View
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Multiplayer
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Infantry Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Vehicle Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Helicopter Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Plane Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Submarine Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Development
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Custom Controls
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Zeus
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |