createDisplay: Difference between revisions
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Killzone Kid (talk | contribs) (see also, description, format) |
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| Create child display of given display and load from | | Create child display of given display and load from "resourceName". The notable difference between [[createDisplay]] and [[createDialog]] is that if child display class has ''movingEnable <nowiki>=</nowiki> 1;'' param, the player would be able to move whilst having control of the mouse pointer. |= Description | ||
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|x1= < | |x1= <code>[[findDisplay]] 46 [[createDisplay]] "RscObserver";</code> |= Example 1 | ||
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|[[closeDisplay]]|= See also | |[[closeDisplay]], [[createDialog]] |= See also | ||
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Revision as of 00:33, 24 August 2014
Description
- Description:
- Create child display of given display and load from "resourceName". The notable difference between createDisplay and createDialog is that if child display class has movingEnable = 1; param, the player would be able to move whilst having control of the mouse pointer.
- Groups:
- Uncategorised
Syntax
- Syntax:
- parent createDisplay resourceName
- Parameters:
- parent: Display
- resourceName: String
- Return Value:
- Nothing
Examples
- Example 1:
findDisplay 46 createDisplay "RscObserver";
Additional Information
- See also:
- closeDisplaycreateDialog
Notes
-
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