isIRLaserOn: Difference between revisions

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|  |= SEEALSO  
| [[isLightOn]], [[isCollisionLightOn]], [[setPilotLight]], [[setCollisionLight]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 15:00, 26 September 2014

Hover & click on the images for description

Description

Description:
Returns true if there is a linked and enabled IR on a given weapon.
Groups:
Uncategorised

Syntax

Syntax:
unit isIRLaserOn weapon
Parameters:
unit: Object
weapon: String
Return Value:
Boolean

Examples

Example 1:
player isIRLaserOn (currentWeapon player);

Additional Information

See also:
isLightOnisCollisionLightOnsetPilotLightsetCollisionLight

Notes

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Only post proven facts here! Add Note

Notes

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