getOxygenRemaining: Difference between revisions
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<dd class="notedate">Posted on October 24, 2014 - 23:43 (UTC)</dd> | <dd class="notedate">Posted on October 24, 2014 - 23:43 (UTC)</dd> | ||
<dt class="note">[[User:Benargee|Benargee]]</dt> | <dt class="note">[[User:Benargee|Benargee]]</dt> | ||
<dd class="note"> Unit will die instantly at 0 oxygen | <dd class="note"> Unit will die instantly at 0 oxygen unlike some other games that permit a certain amount of time after oxygen is depleted. | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
<!-- DISCONTINUE Notes --> | <!-- DISCONTINUE Notes --> |
Revision as of 00:45, 25 October 2014
Description
- Description:
- Returns amount of remaining oxygen.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_oxygen = getOxygenRemaining player;
Additional Information
- See also:
- setOxygenRemaining
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on October 24, 2014 - 23:43 (UTC)
- Benargee
- Unit will die instantly at 0 oxygen unlike some other games that permit a certain amount of time after oxygen is depleted.