sideChat: Difference between revisions

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(see also example)
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|1.34|= Game version
|1.34|= Game version
|arg= global |= Arguments in MP
|eff= local |= Effects in MP
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| [[Nothing]] |= Return value
| [[Nothing]] |= Return value


|x1= <pre>_soldierOne sideChat "Show this text"</pre> |= Example 1


|s2= [side, string] '''sideChat''' chatText |= Syntax
|s2= [side, string] '''sideChat''' chatText |= Syntax


|p21= [side, string]: [[Array]] |= Parameter 1
|p21= [side, string]: [[Array]] |= Parameter 1
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|p23= string: [[String]] |= Parameter 3
|p23= string: [[String]] |= Parameter 3
|p24= chatText: [[String]] |= Parameter 4
|p24= chatText: [[String]] |= Parameter 4
|r2=  [[Nothing]] |= Return value
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| [[globalChat]], [[groupChat]] |= See also
|x1= <code>_soldierOne [[sideChat]] "Show this text";</code>|= Example 1  
 
|x2= <code>PAPABEAR = [West,"HQ"]; PAPABEAR [[sideChat]] "Hi there";</code>|= Example 1
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|x3= <code>[[driver]] [[vehicle]] [[player]] [[sideChat]] "sideChat";
 
[[driver]] [[vehicle]] [[player]] [[globalChat]] "globalChat";
|x2= <pre> PAPABEAR=[West,"HQ"]; PAPABEAR SideChat "Hi there";</pre>
[[driver]] [[vehicle]] [[player]] [[groupChat]] "groupChat";
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[[vehicle]] [[player]] [[vehicleChat]] "vehicleChat";
[[driver]] [[vehicle]] [[player]] [[commandChat]] "commandChat";
[[driver]] [[vehicle]] [[player]] [[customChat]] [1, "customChat"];
[[systemChat]] "systemChat";</code>
<br>[[Image:xChat.jpg]]|= Example 1


| [[globalChat]], [[groupChat]], [[vehicleChat]] |= See also
| [[globalChat]], [[groupChat]], [[vehicleChat]], [[commandChat]], [[customChat]], [[systemChat]] |= See also


}}
}}

Revision as of 23:35, 12 November 2014

Hover & click on the images for description

Description

Description:
Types text to the side radio channel. Must have assigned "itemRadio" to see or transmit the messages. Note: This function only types text to the list, it does not broadcast the message. If you want the message to show on all computers, you have to execute it on all of them.
Groups:
Uncategorised

Syntax

Syntax:
unitName sideChat chatText
Parameters:
unitName: Object
chatText: String
Return Value:
Nothing

Alternative Syntax

Syntax:
[side, string] sideChat chatText
Parameters:
[side, string]: Array
side: Side
string: String
chatText: String
Return Value:
Nothing

Examples

Example 1:
_soldierOne sideChat "Show this text";
Example 2:
PAPABEAR = [West,"HQ"]; PAPABEAR sideChat "Hi there";
Example 3:
driver vehicle player sideChat "sideChat"; driver vehicle player globalChat "globalChat"; driver vehicle player groupChat "groupChat"; vehicle player vehicleChat "vehicleChat"; driver vehicle player commandChat "commandChat"; driver vehicle player customChat [1, "customChat"]; systemChat "systemChat";
xChat.jpg

Additional Information

See also:
globalChatgroupChatvehicleChatcommandChatcustomChatsystemChat

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Ceeeb
In OFP v1.96, sideChat messages can be sent from 2 abstract sources: "Papa_Bear" and "Base FireFly". Use sideChat on an array in the form [SIDE,"base"],[SIDE,"HQ"],[SIDE,"Papa_bear"] or [SIDE,"airbase"], where SIDE is the side broadcasting. "HQ", "base" and "Papa_bear" seem to be the same object. The callsign strings can be re-defined using a stringTable.csv file, using STR_CFG_PAPABEAR and STR_CFG_FIREFLYBASE. Example : [EAST,"base"] sideChat "Return to base!".

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