diag frameno: Difference between revisions
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<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on November 19, 2014 - 23:51 (UTC)</dd> | |||
<dt class="note">[[User:DreadedEntity|DreadedEntity]]</dt> | |||
<dd class="note"> | |||
Avoid using hard-coded frame-specific events, the total amount of drawn frames is persistent across all missions. It does not get reset until the game is closed. | |||
</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> |
Revision as of 00:51, 20 November 2014
Description
- Description:
- Returns number of frame currently displayed .
- Groups:
- Uncategorised
Syntax
- Syntax:
- diag_frameno
- Return Value:
- Number
Examples
- Example 1:
_currFrameNo = diag_frameno;
Additional Information
- See also:
- diag_fpsdiag_fpsmindiag_logdiag_tickTime
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on November 19, 2014 - 23:51 (UTC)
- DreadedEntity
- Avoid using hard-coded frame-specific events, the total amount of drawn frames is persistent across all missions. It does not get reset until the game is closed.