ctrlSetFade: Difference between revisions
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Killzone Kid (talk | contribs) (needs commit) |
Killzone Kid (talk | contribs) (example) |
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|x1= <code>_control [[ctrlSetFade]] 1;</code> |= Example 1 | |x1= <code>_control [[ctrlSetFade]] 1; | ||
_control [[ctrlCommit]] 5;</code> |= Example 1 | |||
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Revision as of 11:30, 10 March 2015
Description
- Description:
- Sets wanted transparency for control animation. Requires ctrlCommit to commit changes.
- Groups:
- Uncategorised
Syntax
- Syntax:
- controlName ctrlSetFade fade
- Parameters:
- controlName: Control
- fade: Number
- Return Value:
- Nothing
Examples
- Example 1:
_control ctrlSetFade 1; _control ctrlCommit 5;
Additional Information
- See also:
- ctrlFadecutFadeOut
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on March 10, 2015 - 02:02 (UTC)
- Feint
-
This command sets the amount of fade. For example:
_ctrl ctrlSetFade 1; // hides the control
_ctrl ctrlSetFade 0.5; // control is 50% visible
_ctrl ctrlSetFade 0; // control is fully visible