radioChannelAdd: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (corrected parameter)
(format)
Line 15: Line 15:


|p1= index: [[Number]] - custom radio channel index |= Parameter 1
|p1= index: [[Number]] - custom radio channel index |= Parameter 1
|p2= units: [[Array]] - list of characters |= Parameter 2
|p2= units: [[Array]] - list of units |= Parameter 2


| [[Nothing]] |= Return value
| [[Nothing]] |= Return value
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <code>2 radioChannelAdd [player, myCharacter1];</code> |=
|x1= <code>2 [[radioChannelAdd]] [player, unit1];</code> |=


| [[radioChannelCreate]], [[radioChannelRemove]], [[radioChannelSetCallSign]], [[radioChannelSetLabel]] |= See also
| [[radioChannelCreate]], [[radioChannelRemove]], [[radioChannelSetCallSign]], [[radioChannelSetLabel]] |= See also

Revision as of 12:05, 28 April 2015


Hover & click on the images for description

Description

Description:
Add the units to the custom radio channel.
Groups:
Uncategorised

Syntax

Syntax:
index radioChannelAdd units
Parameters:
index: Number - custom radio channel index
units: Array - list of units
Return Value:
Nothing

Examples

Example 1:
2 radioChannelAdd [player, unit1];

Additional Information

See also:
radioChannelCreateradioChannelRemoveradioChannelSetCallSignradioChannelSetLabel

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section