radioChannelAdd: Difference between revisions
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m (corrected parameter) |
Killzone Kid (talk | contribs) (format) |
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|p1= index: [[Number]] - custom radio channel index |= Parameter 1 | |p1= index: [[Number]] - custom radio channel index |= Parameter 1 | ||
|p2= units: [[Array]] - list of | |p2= units: [[Array]] - list of units |= Parameter 2 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>2 radioChannelAdd [player, | |x1= <code>2 [[radioChannelAdd]] [player, unit1];</code> |= | ||
| [[radioChannelCreate]], [[radioChannelRemove]], [[radioChannelSetCallSign]], [[radioChannelSetLabel]] |= See also | | [[radioChannelCreate]], [[radioChannelRemove]], [[radioChannelSetCallSign]], [[radioChannelSetLabel]] |= See also |
Revision as of 12:05, 28 April 2015
Description
- Description:
- Add the units to the custom radio channel.
- Groups:
- Uncategorised
Syntax
- Syntax:
- index radioChannelAdd units
- Parameters:
- index: Number - custom radio channel index
- units: Array - list of units
- Return Value:
- Nothing
Examples
- Example 1:
2 radioChannelAdd [player, unit1];
Additional Information
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Take On Helicopters version 1.00
- Take On Helicopters: New Scripting Commands
- Take On Helicopters: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands Take On Helicopters
- Take On Helicopters: New Scripting Commands List
- Arma 3: New Scripting Commands List
- Scripting Commands Arma 3