worldToModel: Difference between revisions

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| [[Array]] <nowiki>=</nowiki>  objectName '''worldToModel''' worldPos |= Syntax
| object '''worldToModel''' position |= Syntax


|p1= objectName: [[Object]] |= Parameter 1
|p1= object: [[Object]] |= Parameter 1


|p2= worldPos: [[Array]] - format [[PositionAGL]] |= Parameter 2
|p2= position: [[Array]] - world position, format [[PositionAGL]] or [[Position2D]] |= Parameter 2


| [[Array]] |= Return value
| [[Array]] |= Return value


|x1= <code>myObject worldToModel [0,0,0];
|x1= <code>_relPos = myObject [[worldToModel]] [0,0,0];
</code>|= EXAMPLE1  
</code>|= EXAMPLE1  
|x2= <code>_relPos = [[player]] [[worldToModel]] [[position]] car;
</code>|= EXAMPLE1
|x3= <code>_relPos = car [[worldToModel]] [12000,5000];
</code>|= EXAMPLE1
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Revision as of 02:10, 1 June 2015

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Converts position from world space to object model space.
Groups:
Uncategorised

Syntax

Syntax:
object worldToModel position
Parameters:
object: Object
position: Array - world position, format PositionAGL or Position2D
Return Value:
Array

Examples

Example 1:
_relPos = myObject worldToModel [0,0,0];
Example 2:
_relPos = player worldToModel position car;
Example 3:
_relPos = car worldToModel [12000,5000];

Additional Information

See also:
worldToModelVisualmodelToWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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