Terrain Processor: Difference between revisions

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|COMPATIBILITY= [[:Category:Arma_3_Official_Tools|Arma 3 Tools]]
|COMPATIBILITY= [[:Category:Arma_3_Official_Tools|Arma 3 Tools]]
|DOWNLOAD= Part of Arma 3 Tools package on Steam
|DOWNLOAD= Part of Arma 3 Tools package on Steam
|DESCRIPTION= Terrain Processor is an application for making mass changes and additions to Arma terrains edited in Terrain Builder, focused primarily on fast object population of extents of areal or linear topologies. Long story short, user can use this tool to add thousands of objects to an existing Arma terrain project based on geographic data. Outputs of Terrain Processor need to be imported to Terrain Builder. It is practical to keep the tools separated, so that both can be updated, fixed and tweaked independently and with more flexibility.
|DESCRIPTION= Terrain Processor is an application for making mass changes and additions to Arma terrains edited in Terrain Builder, focused primarily on fast object population of extents of areal or linear topologies. <br/><br/>
In brief, the user can use this tool to add thousands of objects to an existing Arma terrain project based on geographic data. The outputs of Terrain Processor need to be imported to Terrain Builder. It is practical to keep the tools separated, so that both can be updated, fixed and tweaked independently and with more flexibility.
|NOTES=
|NOTES=
|COMMAND=TerrainProcessor.exe
|COMMAND=TerrainProcessor.exe

Revision as of 12:58, 24 August 2015

Basic information

Author:
Bohemia Interactive
Compatibility:
Arma 3 Tools
Download:
Part of Arma 3 Tools package on Steam

Description

Description:
Terrain Processor is an application for making mass changes and additions to Arma terrains edited in Terrain Builder, focused primarily on fast object population of extents of areal or linear topologies.

In brief, the user can use this tool to add thousands of objects to an existing Arma terrain project based on geographic data. The outputs of Terrain Processor need to be imported to Terrain Builder. It is practical to keep the tools separated, so that both can be updated, fixed and tweaked independently and with more flexibility.

Usage

Line call:
TerrainProcessor.exe

Licenses

Licensing:
Bohemia Interactive End User License Agreement
See also:
Terrain Builder, Introduction to Terrain Processor, Terrain Processor, User manual