canAddItemToBackpack: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Added see also)
No edit summary
Line 18: Line 18:


|x1= <code>
|x1= <code>
        _item = "HandGrenade";
        _fits = player canAddItemToBackpack _item;
if (_fits) then {player addItemToBackpack _item;} else {hint "no room!";};
</code>|= EXAMPLE1  
</code>|= EXAMPLE1  



Revision as of 10:52, 23 October 2015

Hover & click on the images for description

Description

Description:
Checks if given object can be stored into soldier's backpack.
Groups:
Uncategorised

Syntax

Syntax:
unit canAddItemToBackpack item
Parameters:
unit: Object
item: String
Return Value:
Boolean

Examples

Example 1:
_item = "HandGrenade"; _fits = player canAddItemToBackpack _item; if (_fits) then {player addItemToBackpack _item;} else {hint "no room!";};

Additional Information

See also:
canAddcanAddItemToUniformcanAddItemToVestbackpackContainerfirstBackpackunitBackpackbackpackbackpackCargogetBackpackCargobackpackItemsaddBackpackaddBackpackCargoaddBackpackCargoGlobalremoveBackpackclearBackpackCargoclearBackpackCargoGlobalclearAllItemsFromBackpackloadBackpackbackpackSpaceForaddItemToBackpackremoveItemFromBackpackeveryBackpack

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section