Eden Editor: Marker: Difference between revisions

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== Attributes ==
== Attributes ==
<!-- Exported from the game by bis_fnc_3DENExportAttributes. Manual edits may be replaced by future exports. -->
<onlyinclude>
<onlyinclude>
{| class="wikitable sortable"
{| class="wikitable sortable"
! colspan="3" | Info
! colspan="3" | <big>Info</big>
! colspan="2" | [[Eden Editor: Setting Attributes|Development]]
! colspan="2" | <big>[[Eden Editor: Setting Attributes|Development]]</big>
|-
|-
! Name
! Name
Line 13: Line 14:
| '''Type'''
| '''Type'''
| Marker Type
| Marker Type
|  
| Icon texture.
| <tt>itemClass</tt>
| <small><tt>itemClass</tt></small>
| [[String]]
| [[String]]
|-
|-
| '''Variable Name'''
| '''Variable Name'''
| Marker Init
| Marker Init
|  
| Unique system name. Can contain any characters. The name is not case sensitive, so 'someName' and 'SOMENAME' are treated as the same variables.
| <tt>name</tt>
| <small><tt>name</tt></small>
| [[String]]
| [[String]]
|-
|-
| '''Text'''
| '''Text'''
| Marker Init
| Marker Init
|  
| Text displayed right from the marker.
| <tt>text</tt>
| <small><tt>text</tt></small>
| [[String]]
| [[String]]
|-
|-
| '''Size'''
| '''Size'''
| Marker Transformation
| Marker Transformation
|  
| Area size in meters.
| <tt>size2</tt>
| <small><tt>size2</tt></small>
| [[Array]]
| [[Array]]
|-
|-
| '''Position'''
| '''Position'''
| Marker Transformation
| Marker Transformation
|  
| World coordinates in meters. X goes from East to West, Y from South to North and Z is height above terrain.
| <tt>position</tt>
| <small><tt>position</tt></small>
| [[Position3D]]
| [[Position3D]]
|-
|-
| '''Rotation'''
| '''Rotation'''
| Marker Transformation
| Marker Transformation
|  
| Rotation in degrees. 0 points to North.
| <tt>rotation</tt>
| <small><tt>rotation</tt></small>
| [[Number]]
| [[Number]]
|-
|-
| '''Shape'''
| '''Shape'''
| Marker Style
| Marker Style
|  
| Area shape.
| <tt>markerType</tt>
| <small><tt>markerType</tt></small>
| [[String]]
| [[String]]
|-
|-
| '''Brush'''
| '''Brush'''
| Marker Style
| Marker Style
|  
| Area fill texture.
| <tt>brush</tt>
| <small><tt>brush</tt></small>
| [[String]]
| [[String]]
|-
|-
| '''Color'''
| '''Color'''
| Marker Style
| Marker Style
|  
| Marker color. 'Default' is based on selected marker type.
| <tt>baseColor</tt>
| <small><tt>baseColor</tt></small>
| [[Array]]
| [[Array]]
|-
|-
| '''Alpha'''
| '''Alpha'''
| Marker Style
| Marker Style
|  
| Transparency. When icon marker has a shadow, it will be visible beind the transparent icon.
| <tt>alpha</tt>
| <small><tt>alpha</tt></small>
| [[Number]]
| [[Number]]
|}
|}

Revision as of 15:34, 10 December 2015

Attributes

Info Development
Name Category Description Class Type
Type Marker Type Icon texture. itemClass String
Variable Name Marker Init Unique system name. Can contain any characters. The name is not case sensitive, so 'someName' and 'SOMENAME' are treated as the same variables. name String
Text Marker Init Text displayed right from the marker. text String
Size Marker Transformation Area size in meters. size2 Array
Position Marker Transformation World coordinates in meters. X goes from East to West, Y from South to North and Z is height above terrain. position Position3D
Rotation Marker Transformation Rotation in degrees. 0 points to North. rotation Number
Shape Marker Style Area shape. markerType String
Brush Marker Style Area fill texture. brush String
Color Marker Style Marker color. 'Default' is based on selected marker type. baseColor Array
Alpha Marker Style Transparency. When icon marker has a shadow, it will be visible beind the transparent icon. alpha Number