stance: Difference between revisions
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| [[animationState]] |= SEEALSO | | [[animationState]], [[unitPos]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 00:35, 21 May 2016
Description
- Description:
- Returns the stance of given unit - can be "STAND", "CROUCH", "PRONE", "UNDEFINED" (for example, swimming) or "" (on non-human object)
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
if (stance player == "STAND") then { hint "I am standing now!"; };
Additional Information
- See also:
- animationStateunitPos
Notes
-
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