getAllSoundControllers: Difference between revisions
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''getAllSoundControllers''' | | '''getAllSoundControllers''' [[Object]] |= Syntax | ||
|p1 = object: [[Object]], must be a vehicle (does not work on soldiers)|= | |p1 = object: [[Object]], must be a vehicle (does not work on soldiers)|= | ||
| [[Array]] |= Return value | | [[Array]] |= Return value |
Revision as of 16:46, 21 June 2016
Description
- Description:
- Returns array of names and values of sound controllers that can be used in simple expressions when configuring sounds.
- Groups:
- Uncategorised
Syntax
- Syntax:
- getAllSoundControllers Object
- Parameters:
- object: Object, must be a vehicle (does not work on soldiers)
- Return Value:
- Array
Examples
- Example 1:
getAllSoundControllers (vehicle player);
Result: [["rpm",0],["randomizer",0.874332],["speed",0],["thrust",0],["camPos",0.625961],["engineOn",0],["rotorSpeed",0],["rotorThrust",0],["angVelocity",0],["gmeterZ",0.01006],["roughness",0.05],["dustness",0.4],["damper0",0.739841],["rock",0],["sand",0],["grass",0],["mud",0],["gravel",1],["asphalt",0],["gear",0],["flaps",0],["rotPos",0],["water",0],["apu",0],["batteries",0],["rpmStarter",0],["rpm1",0],["rpmStarter1",0],["motorDamage",0],["transmissionDamage",0],["rotorBrake",0],["slingLoadActive",0],["latSlip",-2.94487e-032],["latSlipDrive",-2.94487e-032],["longSlip",0],["longSlipDrive",0],["scrubLand",0],["scrubObject",0],["scrubTree",0],["scrubBuilding",0],["scrubArmor",0],["engineEffectivity",0],["rain",0],["wind",0.299917],["lateralMovement",0],["playerPos",0],["rotorDamage",0]]
Additional Information
- See also:
- Arma_3_SoundgetSoundControllergetSoundControllerResultgetEnvSoundControllergetEnvSoundControllers
Notes
-
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