loadAbs: Difference between revisions
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(Examples corrected) |
Killzone Kid (talk | contribs) (see also) |
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| [[load]], [[loadBackpack]], [[loadUniform]], [[loadVest]], [[getMass]], [[weightRTD]] |= SEEALSO | | [[load]], [[loadBackpack]], [[loadUniform]], [[loadVest]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 00:58, 6 December 2016
Description
- Description:
- Returns current sum of mass from items stored in all unit's containers, linked items and weapons.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
- Player unit weight in kilograms:
_weight = (((loadAbs player)*0.1)/2.2);
- Example 2:
- Player unit weight in pounds:
_weight = ((loadabs player)*0.1);
Additional Information
Notes
-
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