Eden Entity: Difference between revisions
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(get3DENLayerEntities includes sub-layers) |
Killzone Kid (talk | contribs) (comment) |
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* [[String]] - [[Eden_Editor:_Marker|editor marker]] | * [[String]] - [[Eden_Editor:_Marker|editor marker]] | ||
* [[Scalar]] - [[add3DENLayer|editor layer]] | * [[Scalar]] - [[add3DENLayer|editor layer]] | ||
* [[String]] - [[add3DENLayer|comment]] | |||
[[Category:Data_Types]] | [[Category:Data_Types]] | ||
[[Category:Eden_Editor]] | [[Category:Eden_Editor]] | ||
[[Category:Eden_Editor:_Modding]] | [[Category:Eden_Editor:_Modding]] |
Revision as of 12:10, 15 April 2017
Eden Entity is an entity which can be created, edited or deleted in the Eden Editor.
It's not a unique data type; instead it represents one of existing types:
- Object - can be an editor object, editor system or editor trigger.
- Group - editor group
- Array - editor waypoint
- String - editor marker
- Scalar - editor layer
- String - comment