diag resetShapes: Difference between revisions
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Limitation - you can't reload cfgSkeletons (Which is inside model.cfg) | Limitation - you can't reload cfgSkeletons (Which is inside model.cfg) | ||
|= Description | {{warning|Only in the [[Performance_Profiling|profiling build/exe]].}}|= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| ''' | | '''diag_resetShapes''' |= Syntax | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
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|x1= < | |x1= <code>[[diag_resetShapes]]</code> |= Example 1 | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] |
Revision as of 18:51, 16 May 2017
Description
- Description:
- Reload models on-the-fly without the need of restarting the game. Changes applied by diag_resetShapes are applied to all new entities so restart of mission is not necessarily required - spawning vehicle again or changing back forth weapon should usually do the trick. It works only with "-FilePatching" in combination with local data. Command will reload only models present in local data.
Limitation - you can't reload cfgSkeletons (Which is inside model.cfg) - Groups:
- Uncategorised
Syntax
- Syntax:
- diag_resetShapes
- Return Value:
- Nothing
Examples
- Example 1:
diag_resetShapes
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 1.69]][[ Category: arma3dev: New Scripting Commands | DIAG RESETSHAPES]][[ Category: arma3dev: Scripting Commands | DIAG RESETSHAPES]]