setEngineRPMRTD

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Revision as of 19:55, 19 December 2019 by Lou Montana (talk | contribs) (Text replacement - "|version2=1.34|= " to "|version2=1.34|Game 2 Version= ")
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Description

Description:
Instantly set a helicopter's engine RPMs to the given value.
  • engine index 0: engine #1
  • engine index 1: engine #2
  • engine index 2: engine #3
  • engine index -1: all engines
Template:Feature AFM
Groups:
Uncategorised

Syntax

Syntax:
helicopterRTD setEngineRPMRTD [value, engineIndex]
Parameters:
helicopterRTD: ObjectRTD - helicopter
value: Number - desired RPMs
engineIndex: Number - engine index
Return Value:
Nothing

Examples

Example 1:
(vehicle player) setEngineRPMRTD [6500, -1];

Additional Information

See also:
setWantedRPMRTD

Notes

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Notes

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