forceFlagTexture

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Description

Description:
Forces a flag texture onto a flag carrier (unit, vehicle or flag pole). No flag holder is required. If "" is used as texture, the texture is removed. This will override regularly owned flags. This type of flag texture cannot be retrieved using flagTexture, but getForcedFlagTexture.
Forced flag texture is an additional flag texture, which visually overrides original flag texture and therefore is very expensive to simulate, so use the functionality sparingly.
Groups:
Flags

Syntax

Syntax:
object forceFlagTexture texture
Parameters:
object: Object - vehicle, unit of flag pole
texture: String
Return Value:
Nothing

Examples

Example 1:
player forceFlagTexture "\A3\Data_F\Flags\Flag_red_CO.paa";

Additional Information

See also:
setFlagTextureflagflagOwnersetFlagOwnersetFlagSidesetObjectTexturesetObjectTextureGlobalflagSideflagTexturesetFlagAnimationPhaseflagAnimationPhasegetForcedFlagTextureFlag Textures

Notes

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Notes