setObjectTexture

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Revision as of 00:40, 5 August 2006 by Hoz (talk | contribs) (command may need see also for Locality)
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Description

Description:
object setObjectTexture texture
Groups:
Uncategorised

Syntax

Syntax:
Nothing
Parameters:
object: Object
texture: Array
Return Value:
Return value needed

Examples

Example 1:
_objectname setobjecttexture [0,"\pboname\texture.paa"]
_objectname setobjecttexture [1,"\pboname\texture2.paa"] 

Additional Information

See also:
See also needed

Notes

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Notes

In MP this command has only local effect. If you want to change a texture on all clients, you have to execute this command on each client. This command has also a bug: when a saved game is loaded the texture you have set will disappear and needs to be reset.

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