stop

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Revision as of 20:25, 12 August 2006 by Raedor (talk | contribs)
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Description

Description:
Stop AI unit. Stopped unit will not be able to move and fire. Use disableAI to choose which part of AI you want to stop
Groups:
Uncategorised

Syntax

Syntax:
unit stop stop
Parameters:
unit: Object
stop: Boolean
Return Value:
Nothing

Examples

Example 1:
loon1 stop true

Additional Information

See also:
See also needed

Notes

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Notes

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