saveIdentity

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Revision as of 18:59, 29 August 2007 by Mikero (talk | contribs)
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Description

Description:
Saves person's identity to Objects.sav file in campaign directory as entry name.
Groups:
Uncategorised

Syntax

Syntax:
Person saveIdentity "name"
Parameters:
name: String
Return Value:
Boolean

Examples

Example 1:
player saveIdentity "playerid"

Additional Information

See also:
loadIdentity

Notes

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Notes

Posted on August 12, 2006 - 17:17
Str
Can be also used in singleplayer missions to save player status before cutscenes and load it to player's double.

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