get3DENLayerEntities

From Bohemia Interactive Community
Revision as of 10:51, 18 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Return all entities and sub-layer in Eden Entity layer.
Groups:
Eden Editor

Syntax

Syntax:
get3DENLayerEntities layerID
Parameters:
layerID: Number - layer ID as returned by add3DENLayer command
Return Value:
Array of Eden Entities

Examples

Example 1:
_myLayer = -1 add3DENLayer "CTRG"; player set3DENLayer _myLayer; _entities = get3DENLayerEntities _myLayer;

Additional Information

See also:
add3DENLayer remove3DENLayer set3DENLayer getMissionLayerEntities

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes


Bottom Section