enableEndDialog

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Revision as of 23:48, 18 January 2021 by Lou Montana (talk | contribs) (Text replacement - " {2,}\}\}" to " }}")
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Description

Description:
Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs.
Groups:
Camera ControlMission Information

Syntax

Syntax:
enableEndDialog
Return Value:
Nothing

Examples

Example 1:
enableEndDialog;

Additional Information

See also:
forceEnd

Notes

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