Editor Object

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Editor Object Type

Description:
Editor objects are used in Offline Mission Editor (VBS2) and Real Time Editor for an abstract representation of what is on the map.

An editor object is a String build this way: "_type_x", with type being the editor object's type, e.g. "unit", and x being the reference number. For example "_unit_1", "_artillery_23", "_marker_4".

Introduced with Virtual Battlespace 2, does not refer to Operation Flashpoint, Operation Flashpoint: Resistance or Armed Assault.