addUserActionEventHandler

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Revision as of 05:43, 22 October 2021 by AgentRev (talk | contribs) (Removed irrelevant text)
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Description

Description:
Adds event handler attached to the current mission and returns event handler handle.
Groups:
Event Handlers

Syntax

Syntax:
addUserActionEventHandler [keyName, event, expression]
Parameters:
keyName: String - action key name - see inputAction/actions
event: String - event name - see UserAction Event Handlers. Can be one of:
  • "Activate"
  • "Deactivate"
  • "Analog"
expression: Code - Expression that will be executed in missionNamespace when event handler fires.
expression can only be Code, not String.
Return Value:
Number - The index of the currently added UserAction event handler is returned

Examples

Example 1:
private _ehId = addUserActionEventHandler ["Reload", "Activate", { systemChat "reloading!"; }];

Additional Information

See also:
removeUserActionEventHandler removeAllUserActionEventHandlers UserAction Event Handlers

Notes

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