getAllEnvSoundControllers

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Description

Description:
Returns an array containing the names and values of environmental 2D sound controllers, variables that can be used in simple expressions when configuring sounds.
The names of controllers are case sensitive
Groups:
Sounds

Syntax

Syntax:
getAllEnvSoundControllers position
Parameters:
position: Position
Return Value:
Array in format [["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order:
  • "rain"
  • "night"
  • "windy"
  • "daytime"
  • "meadows"
  • "trees"
  • "houses"
  • "forest"
  • "sea"
  • "coast"
  • "altitudeGround"
  • "altitudeSea"
  • "shooting"
  • "deadbody"
  • "fog"
  • "yearTime"     (since Arma 3 v2.07.148385)
  • "ambientTemp"     (since Arma 3 v2.07.148385)
  • "snow"     (since Arma 3 v2.07.148385)

Examples

Example 1:
getAllEnvSoundControllers position player; /* returns e.g [ ["rain",0], ["night",0], ["wind",0.161588], ... ] */

Additional Information

See also:
selectBestPlacesgetSoundControllergetSoundControllerResultgetEnvSoundControllergetAllSoundControllersgetCustomSoundControllersetCustomSoundControllergetCustomSoundControllerCountArma 3: Sound

Notes

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