allEnv3DSoundSources
Jump to navigation
Jump to search
Description
- Description:
- Returns all environmental 3D sound sources (Objects) like trees and houses in camera vicinity.
- Groups:
- Sounds
Syntax
- Syntax:
- allEnv3DSoundSources
- Return Value:
- Array of Objects
Examples
- Example 1:
_sources = allEnv3DSoundSources;
Additional Information
- See also:
- getAllEnv3DSoundControllers getAllEnvSoundControllersgetEnv3DSoundControllergetEnvSoundControllerselectBestPlacesgetSoundControllergetSoundControllerResultgetEnvSoundControllergetAllSoundControllersgetCustomSoundControllersetCustomSoundControllergetCustomSoundControllerCountArma 3: Sound
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note