pose

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Only available in Development branch(es) until its release with Arma 3 patch v2.08.

Description

Description:
Returns the pose of the given unit. It can be one of:
  • "Dead"
  • "Weapon" (special weapon - AT)
  • "BinocLying"
  • "LyingNoWeapon"
  • "Lying"
  • "HandGunLying"
  • "Crouch"
  • "HandGunCrouch"
  • "Combat"
  • "HandGunStand"
  • "Stand"
  • "Swimming"
  • "BottomSwimming"
  • "SurfaceSwimming"
  • "Diving"
  • "BottomDiving"
  • "SurfaceDiving"
  • "NoWeapon" (civilian moves)
  • "Binoc" (binocular pose)
  • "BinocStand" (binocular pose (weapon on back))
  • "Healing"
  • "Dragged"
  • "Carrying"
  • "Freefall"
Groups:
Unit Control

Syntax

Syntax:
pose unit
Parameters:
unit: Object
Return Value:
String - see description

Examples

Example 1:
if (pose player == "SurfaceSwimming") then {hint "How's water?"};

Additional Information

See also:
animationStateunitPosstance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note