loadStatus
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Description
- Description:
- Loads object's properties from Objects.sav file in campaign directory (from entry name).
- Multiplayer:
- This command does not work in Multiplayer.
- Groups:
- Weapon PoolMission Information
Syntax
- Syntax:
- object loadStatus entryName
- Parameters:
- object: Object
- entryName: String
- Return Value:
- Boolean - true if successfull, otherwise false
Examples
- Example 1:
_ok = player loadStatus "playerState";
Additional Information
- See also:
- saveStatus
Notes
-
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Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Weapon Pool
- Command Group: Mission Information