setAmmoCargo

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Revision as of 17:18, 3 June 2009 by Kronzky (talk | contribs) (add. ArmA2 classification)
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Description

Description:
Set amount of ammo resources in cargo space of a rearm vehicle. Ammo resource is used to resupply vehicles that take ammo. Soldiers use individual magazines instead. Amount: 1 is full cargo. The actual quantity to work with is determined by the model's class in CfgVehicles
Groups:
Uncategorised

Syntax

Syntax:
vehicleName setAmmoCargo ammoCargo
Parameters:
vehicleName: Object
ammoCargo: Number
Return Value:
Nothing

Examples

Example 1:
_ammoTruck1 setAmmoCargo 0.5

Additional Information

See also:
See also needed

Notes

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Notes

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