P3D Lod Proxies
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LodProxy
struct { Asciiz P3dProxyName; //"\ca\a10\agm65" (.p3d is implied) <<note the leading filename backslash TransformMatrix Transform; //see Generic FileFormat Data Types ulong ProxySequenceId; // ulong NamedSelectionIndex; //see P3D Named Selections //////// ARMA ONLY (ODOLV4x) /////// ulong LodBoneLinksIndex; //Index into LodBoneLinks structure. ulong SectionIndex; //see P3D_Lod_Sections }
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