OA:Config Changes
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Config changes in OA
CfgAmmo
- deflectionSlowDown
- nvLock
- weaponLockSystem
- cmImmunity
- class NVGMarkers
- class HitEffects
- Hit_Foliage_green
CfgMagazines
- displayNameShort
- maxThrowHoldTime
- minThrowIntensityCoef
- maxThrowIntensityCoef
CfgWeapons
- irDistance
- irLaserPos
- irLaserEnd
- useModelOptics
- opticsID
- weaponLockDelay
- weaponLockSystem
- cmImmunity
- lockingTargetSound[]
- lockedTargetSound[]
- htMin
- htMax
- afMax
- mfMax
- mFact
- tBody
- weaponInfoType
- discreteDistance[]
- discreteDistanceInitIndex
- discretefov[]
- discreteInitIndex
- class OpticsModes
- class StepScope
- visionMode[]
- thermalMode[]
- simulation
- class FlashLight
CfgVehicles
- outsideSoundFilter
- nvTarget
- nvScanner
- radarType
- lockDetectionSystem
- incommingMisslieDetectionSystem
- class NVGMarkers
- transportMaxBackpacks
- soundLocked[]
- soundIncommingMissile[]
- turrentInfoType
- forceNVG
- htMin
- htMax
- afMax
- mfMax
- mFact
- tBody
- holdOffroadFormation
- Scudeffect
- backpack
- canCarryBackPack
- memoryPointCM[]
- memoryPointCMDir[]
- expansion
- visionMode[]
- thermalMode[]
- class OpticsIn
New values
CfgDifficulties
- cameraShake[]
CfgCoreData
- rayModel = "ca\ca_e\data\laserBeam.p3d";
CfgCloudletShapes
- cloudletUniversal_EP1 = "ca\Ca_E\data\ParticleEffects\Universal\Universal";
UserActionsConflictGroups
- "ZeroingUp",
- "ZeroingDown",
- "opticsMode",
- "launchCM",
- "nextCM",
- "buldTerrainRaise10cm",
- "BuldTerrainLower10cm",
- "BuldTerrainRaise50cm",
- "BuldTerrainLower50cm",
CfgInGameUI
- shadow
- class FLIRModeNames {FLIRModeName[] = {"WHOT","BHOT","HOT","HOT","RBHOT","BRHOT"};};
- class TacticalDisplay: SideColors
- targetAirTexture = "\ca\ui\data\igui_target_air_gs.paa";
- class Radar
- class CommandBar
- class CombatMode
- class Cursor
- throwCursorMinScale
- throwCursorMaxScale
- throwCursorFadeSpeed
- shadow
- infoTextShadow
- class HitZones
CfgActions
- class GunLightOn: None
- class GunLightOff: None
- class OpenBag: None
- class TakeBag: None
- class PutBag: None
- class DropBag: None
- class AddBag: None
- class IRLaserOn: None
- class IRLaserOff: None
- class Assemble: None
- class DisAssemble: None
CfgMarkerBrushes
- class SolidBorder: Solid
CfgWorlds
- class DefaultWorld
- elevationOffset
- class Weather
- overcastTemperatureFactor
- blackSurfaceTemperatureDelta
- whiteSurfaceTemperatureDelta
RscText
- fixedWidth
- shadow
CfgMovesBasic
- camShakeFire
- ThrowPrepare
New classes
CfgMods
defaultAction = "http://www.arma2.com/mods"; class Expansion { dir = "Expansion"; name = "Arma 2: Operation Arrowhead"; picture = "ca\ui\data\logo_arma2ep1_ca.paa"; hidePicture = "true"; hideName = "true"; action = "http://www.arma2.com/arrowhead"; };
cfgFormations
class West { class formColumnFixed class Staggered class Wedge class EchelonLeft class EcholonRight class Vee class Line class Diamond class File }; class East: West class Guer: West class Civ: West
RscProgressNotFreeze
idc = -1; type = 45; style = 0; shadow = 0; x = 0; y = 0; w = 0.5; h = 0.1; texture = "#(argb,8,8,3)color(0,0,0,0)";
CfgCameraShake
posChangeCoef = 0.005; rotXChangeCoef = 0.5; rotYChangeCoef = 0.5; rotZChangeCoef = 0.5; performLERP = 1; useDefaultValues = 1; defaultPower = 12; defaultDuration = 1; defaultMaxDistance = 120; defaultFrequency = 20; defaultMinSpeed = 0; defaultMinMass = 10000; defaultCaliberCoefPlayerHit = 0.5; defaultCaliberCoefWeaponFire = 0.2; defaultPassingVehicleCoef = 0.05; defaultPassingVehicleUpdateTime = 1; defaultVehicleAttenuationCoef = 0.2;
RscConfigEditor_Main
Source: All In One Config from CMB.