Product.cpp/bin File Format
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Intro
Product.bin exists in the ~\dta folder of your Arma (not ofp) engine.
To use buldozer correctly in both visitor and oxygen, your p:\dta needs to contain a copy of the 'correct' product bin for buldozer. (not the game, for buldozer)
PersonalTools 2.0
profilePathDefault = "ArmA"; profilePathCommon = "ArmA Other Profiles"; extensionSave = "ArmASave"; extensionProfile = "ArmAProfile"; extensionWizardMission = "ArmAWizardMission"; extensionAddon = "ArmAAddon";
PersonalTools 2.5.x
profilePathDefault = "ArmA 2"; profilePathCommon = "ArmA 2 Other Profiles"; extensionSave = "ArmA2OASave"; extensionProfile = "ArmA2OAProfile"; extensionWizardMission = "ArmA2OAWizardMission"; extensionAddon = "ArmA2OAAddon"; defaultMods = "ca;expansion;baf;pmc";
Arma1
profilePathDefault = "ArmA"; profilePathCommon = "ArmA Other Profiles"; extensionSave = "ArmASave"; extensionProfile = "ArmAProfile"; extensionWizardMission = "ArmAWizardMission"; extensionAddon = "ArmAAddon";
Arma2
profilePathDefault = "ArmA 2"; profilePathCommon = "ArmA 2 Other Profiles"; extensionSave = "ArmA2Save"; extensionProfile = "ArmA2Profile"; extensionWizardMission = "ArmA2WizardMission"; extensionAddon = "ArmA2Addon";
Arrowhead
profilePathDefault = "ArmA 2"; profilePathCommon = "ArmA 2 Other Profiles"; extensionSave = "ArmA2OASave"; extensionProfile = "ArmA2OAProfile"; extensionWizardMission = "ArmA2OAWizardMission"; extensionAddon = "ArmA2OAAddon"; defaultMods = "expansion;baf;pmc";
Arma3
profilePathDefault = "Arma 3"; profilePathCommon = "Arma 3 - Other Profiles"; extensionSave = "Arma3Save"; extensionProfile = "Arma3Profile"; extensionWizardMission = "Arma3WizardMission"; extensionAddon = "Arma3Addon"; defaultMods = "A3;curator";