Product.cpp/bin File Format

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Revision as of 09:09, 18 April 2014 by Tom 48 97 (talk | contribs) (Added: A3\Dta\Product.cpp)
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Intro

Product.bin exists in the ~\dta folder of your Arma (not ofp) engine.

To use buldozer correctly in both visitor and oxygen, your p:\dta needs to contain a copy of the 'correct' product bin for buldozer. (not the game, for buldozer)

PersonalTools 2.0

profilePathDefault = "ArmA";
profilePathCommon = "ArmA Other Profiles";
extensionSave = "ArmASave";
extensionProfile = "ArmAProfile";
extensionWizardMission = "ArmAWizardMission";
extensionAddon = "ArmAAddon";

PersonalTools 2.5.x

profilePathDefault = "ArmA 2";
profilePathCommon = "ArmA 2 Other Profiles";
extensionSave = "ArmA2OASave";
extensionProfile = "ArmA2OAProfile";
extensionWizardMission = "ArmA2OAWizardMission";
extensionAddon = "ArmA2OAAddon";
defaultMods = "ca;expansion;baf;pmc";

Arma1

profilePathDefault = "ArmA";
profilePathCommon = "ArmA Other Profiles";
extensionSave = "ArmASave";
extensionProfile = "ArmAProfile";
extensionWizardMission = "ArmAWizardMission";
extensionAddon = "ArmAAddon";

Arma2

profilePathDefault = "ArmA 2";
profilePathCommon = "ArmA 2 Other Profiles";
extensionSave = "ArmA2Save";
extensionProfile = "ArmA2Profile";
extensionWizardMission = "ArmA2WizardMission";
extensionAddon = "ArmA2Addon";

Arrowhead

profilePathDefault = "ArmA 2";
profilePathCommon = "ArmA 2 Other Profiles";
extensionSave = "ArmA2OASave";
extensionProfile = "ArmA2OAProfile";
extensionWizardMission = "ArmA2OAWizardMission";
extensionAddon = "ArmA2OAAddon";
defaultMods = "expansion;baf;pmc";

Arma3

profilePathDefault = "Arma 3";
profilePathCommon = "Arma 3 - Other Profiles";
extensionSave = "Arma3Save";
extensionProfile = "Arma3Profile";
extensionWizardMission = "Arma3WizardMission";
extensionAddon = "Arma3Addon";
defaultMods = "A3;curator";