preloadObject

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Revision as of 18:15, 9 July 2017 by Killzone Kid (talk | contribs) (format)
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-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Preloads all textures, materials and proxies needed to render given object. Works with both class names and objects. Returns true once all data is loaded and ready.
Groups:
Uncategorised

Syntax

Syntax:
distance preloadObject object
Parameters:
distance: Number - distance at which preload the object
object: Object - existing object
Return Value:
Boolean - true when preload is finished

Alternative Syntax

Syntax:
distance preloadObject classname
Parameters:
distance: Number - distance at which preload the object
classname: String - classname of the object
Return Value:
Boolean - true when preload is finished

Examples

Example 1:
[] spawn { waitUntil {10 preloadObject "SoldierW"}; hint "Preload finished"; };
Example 2:
[] spawn { waitUntil {10 preloadObject leader player}; hint "Preload finished"; };

Additional Information

See also:
preloadCamerapreloadSoundpreloadTitleObjpreloadTitleRsc

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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