time

From Bohemia Interactive Community
Revision as of 07:21, 30 May 2006 by HateR Kint (talk | contribs)
Jump to navigation Jump to search


time


Operand types:

None

Type of returned value:

Number

Description:

Time elapsed since mission started (in seconds).


Comments:

Not to be confused with _time.

Within a script, the reserved local variable _time returns the time elapsed since the script started running.

Note that the value of time is not saved when the mission is saved and so will be reset to zero when a mission is restarted from a saved position. The value of _time is saved correctly and will resume from where it was.