Briefing.html – Talk
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Briefing Sounds
Sorry, but that last edit is not correct; the Sounds have to be defined in CfgSounds, but the onBriefingX stand "free" (in no CfgX) there as for example respawnDelay or disableAI. :)
--Raedor 12:48, 6 June 2006 (CEST)
sorted ;)