canAddItemToUniform
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Description
- Description:
- Checks if given object can be stored into soldier's uniform.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_item = "HandGrenade"; _fits = player canAddItemToUniform _item; if (_fits) then {player addItemToUniform _item;} else {hint "no room!";};
Additional Information
Notes
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