Animated Briefing – Arma 3
Overview
The Animated Briefing framework allows you to create a briefing using the in-game map which features timeline-based, animated events such as moving markers, blinking markers, zooming, and other marker-related features.
Features
- Easy to setup
- Timeline based
- Can be easily synced to music or dialogs
- Skippable
Framework
Reasons
Since Tac-Ops missions are focused on proper military approaches, the animated briefing should support this general idea. It should simulate a real briefing before an operation. The map is almost empty on the start and markers and drawings are placed on the map step by step supported by dialogs describing the situation.
Functionality
The standard map is used as the platform. Standard markers are placed on the map using some kind of animations. Showing, hiding, canceling, moving and stretching markers is done by set of functions which are part of the briefing's framework. The briefing can be easily synced to dialogs, such as a leader explaining a plan, or to music.
Systems
BIS_fnc_TO_AnimatedBriefing
- Enhanced version of the BIS_fnc_eventTimeline function
- Does the work with the event timeline simpler and get the start of the briefings consistent
- It does the initial setup
- speaker setup
- black-out / black-in
- opens map
- starts the event timeline by calling BIS_fnc_eventTimeline function
- holdKey setup (for skipping the briefing)
Parameters
Parameter | Description |
---|---|
timeline | 2D ARRAY: see BIS_fnc_eventTimeline |
row 2, cell 1 | row 2, cell 2 |