Game logic - Interior – Ylands

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Revision as of 15:46, 4 October 2018 by Rudy.cz (talk | contribs) (Created page with "=Description= *Helps the game engine to define enclosed areas and adjust post processing. =Settings= *Zone shape - shape of the interior zone - box or sphere *Light intensity...")
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Description

  • Helps the game engine to define enclosed areas and adjust post processing.

Settings

  • Zone shape - shape of the interior zone - box or sphere
  • Light intensity - changes the intensity of light (0 - 1)

Events

  • There are no specific events for this game logic.


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