ItemInfo Config Reference – Arma 3

From Bohemia Interactive Community
Jump to navigation Jump to search

Template:Stub Template:wip

Note that this is the relevant page for Arma 3 ItemInfo configuration. Implementations for older Arma titles differ somewhat, but are irrelevant for Arma 3.

Template:Cfg ref Template:Cfg ref

ItemInfo

A

allowedSlots[]

Used with
All items other than Weapons
Type
Array
Default
{}
Description
Parameter which defines which cargo slots an item is allowed in. [citation needed]
allowedSlots[] = 
{
    605, // Headgear
    701, // Uniform
    801, // Vest
    901  // Backpack
};

alternativeFire

AmmoCoef

C

containerClass

D

deployedPivot

F

FlashLight

H

hasBipod

hiddenSelections[]

HitpointsProtectionInfo

M

magazineCoef

mass

modelOptics

modelSides[]

mountAction

MuzzleCoef

muzzleEnd

O

opticType

Used with
Optics
Type
Integer
Default
0
Description
Parameter which defines opticType of given optics. It is used together requiredOpticType to create additional fire modes with higher engagement ranges

opticType = 1 is typically assigned for optics with magnification level between 2.5 - 5x

opticType = 2 is typically used for scopes with high magnification (>5x)

OpticsModes

P

priority

S

soundBipod...

soundTypeIndex

T

type

U

uniformClass

uniformModel

unmountAction

Z

zeroingSound[]

Template:Cfg ref