skipTime
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Description
- Description:
- Skip time in duration of hours. Daytime is adjusted, weather change is estimated, no changes in any units are made. The tide is also adjusted.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
skipTime 5 Comments Very useful function - great for giving a "campaign" feel to a running battle. Try this in your init.sqs file: while(true) do { skiptime 0.00333 ~0.1 } This will make each day pass in around 12 minutes - great fun watching sunsets and the night sky! Not to be confused with [[accTime]]. A useful piece of code that will enable the mission to skip forward to any given time, irrespective of what time it happens to be in the mission is: skipTime (-[[daytime]] + _timeToSkipTo)
Additional Information
- See also:
- See also needed
Notes
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