calculatePlayerVisibilityByFriendly

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Revision as of 14:39, 21 September 2020 by R3vo (talk | contribs)
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Description

Description:
Friendly units will / will not calculate visibility of player. Default false.
Groups:
System

Syntax

Syntax:
calculatePlayerVisibilityByFriendly calculate
Parameters:
calculate: Boolean
Return Value:
Nothing

Examples

Example 1:
calculatePlayerVisibilityByFriendly true;

Additional Information

See also:
getCalculatePlayerVisibilityByFriendlyknowsAbout

Notes

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Notes


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