setEffectCondition

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Revision as of 23:10, 1 August 2006 by Kronzky (talk | contribs)
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Description

Description:
The statement is executed when the trigger or waypoint is activated and the effects are launched depending on the result. If the result is a boolean and true, the effect is launched. If the result is an object, the effect is launched if the result is the player or the player vehicle. If the result is an array, the effect is launched if the result contains the player or the player vehicle.
Groups:
Uncategorised

Syntax

Syntax:
trigger or waypoint setEffectCondition statement
Parameters:
trigger or waypoint: Object
statement: String
Return Value:
Nothing

Examples

Example 1:
trigger setEffectCondition "thisList"

Additional Information

See also:
See also needed

Notes

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Notes

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