preloadObject

From Bohemia Interactive Community
Revision as of 00:03, 2 August 2006 by Kronzky (talk | contribs)
Jump to navigation Jump to search
-wrong parameter ("Arma") defined!-2.4
Hover & click on the images for description

Description

Description:
Preload all textures, materials and proxies needed to render given object. Object can be determined either by config class name, or by object id. Returns true once all data are ready.
Groups:
Uncategorised

Syntax

Syntax:
distance preloadObject object
Parameters:
distance: Number
object: String
Return Value:
Boolean

Examples

Example 1:
[[spawn]] {[[waitUntil]] preloadObject "SoldierW"} [[spawn]] {[[waitUntil]] preloadObject [[leader]] [[player]]}

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section