loadStatus

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Description

Description:
Loads object's properties from Objects.sav file in campaign directory (from entry name).
Multiplayer:
This command doesn't work in Multiplayer
Groups:
Weapon PoolMission Information

Syntax

Syntax:
obj loadStatus entryName
Parameters:
obj: Object
entryName: String
Return Value:
Boolean

Examples

Example 1:
_ok = player loadStatus "playerState";

Additional Information

See also:
saveStatus

Notes

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